Posted by DusX on 29 June 2013 | Comments
Here is my first attempt at using a new Isadora user actor to create random organic motion (Drifter. available HERE).
Basically settings are allowed to drift between an upper and lower threshold at changing rates. In this video you can see the lines and corner units of the floating polygon all drift. Also many other elements including the dot tunnel, and the 3ds cube with video texture being rendered realtime.
This original experiment has now inspired a series of Drifting compositions.