Posted by DusX on 7 February 2015 | Comments
In my work with Isadora, one of the most important actors for optimizing a patch is the 'User Actor On/Off' actor.
It allows you to shut down complex sections of your patch, telling Isadora not to process that segment, and saving you critical CPU cycles.
During the design and build of Syst3m, this actor was used to allow the highly modular design of the software to run incredible efficiently by only processing modules that were active.
But did you know you can place this 'User Actor' specific actor in the root of your scenes' patch to aid you in your programming?